Review for game in 2008
- on June 23, 2009 15:39
What is the best and the worst for 2008? Which changes do you like best and which changes do you hate? Tell me if you have answersHere according to the WOW Gold game insider, we have a summary on "The best and worst of 2008".
Frostfire Bolt is the nuke to end all nukes
When this spell was announced in June at the Worldwide Invitational, I'll admit I wasn't very excited about itIt sounded like a lame way to allow Mages to deal decent damage to mobs who were immune to their spec of choiceThen we all realized something: FFB would benefit from both Frost and Fire talentsSuddenly the spell became a whole lot more intriguingLo and behold, when Wrath rolled around in November, we all found that with the right talent build, this spell was the single most powerful nuke in a Mage's arsenalDeep Freeze doesn't do any damage Now, I've been on the wrong end of a well-placed Deep Freeze several times in PvP, and boy does it suckThis is still a highly effective spell in PvP, don't get me wrongThe problem is that it's entirely useless for a raiding MageThis would be acceptable if it was a trainable spell, or perhaps a 41 point talent or something.
The Arcane Tree doesn't suck! For most of 2008, the Arcane tree was the red-headed stepchild of the three schools of magicThere were some good talents in there, and they provided some very nice support to a Fire or Frost spec, but the tree simply wasn't cohesive enough to stand on its own as a viable specPatch 3.0.2 changed all of that.\
Patch 3.0.8 promises to make it even betterHomogenization of Itemization, or "why is that Priest rolling on my staff?" I think almost every class will probably agree that this is the single worst trend introduced by Wrath of the Lich KingWe don't have it as bad as, say, Elemental Shaman (seriously? No PvP sets for an entire spec?), but it's pretty bad
Sunwell Isle was a lot of fun Looking back, patch 2.4 was pretty greatWe got what may end up being the last truly challenging raid in the WOW Gold game (Sunwell Plateau), we got some really sweet looking gear, and we got a lot of fun things to do while we waited for the expansion to come outPerhaps the most important part of the Sunwell patch, in hindsight, was that it gave us a glimpse into the future of faction-grindingInstead of farming mobs, or having to turn in endless reputation items, we saw how much fun it could be to do short, fun daily quests and run instances insteadLike everyone else, Mages flocked here in droves, worked our way to exalted with the Shattered Sun Offensive, and then lamented our low spots on the damage meters in the Brutallus fightGood times were had by all, until everyone got their raid-spots taken by a Shaman
R.I.PArcane Blast As an Arcane Mage, I loved most of the new toys I woke up to on October 14thThe good news is that all signs point to this changing, and soonPatch 3.0.8 promises to make this spell worthwhile again, and in a way that pleases both Blizzard and Mages, two parties that seldom see eye to eyeEveryone cross your collective fingers that this particular buff makes it live.
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