Blizzard on World of Warcraft Design
- on June 23, 2009 15:34
The Austin Game Conference is underway, and yesterday Rob Pardo, VP of Design at Blizzard, gave a keynote on their game design philosophy. "Going up to the game's launch, Pardo said some Blizzard staffers were panicking because certain testers were reaching level 60 within a week or so o